Monthly Archives for November 2009
An Almost Ephemeral Autumn; Flower
An Almost Ephemeral Autumn – an installation in Madrid. (via DesignBoom) TGC‘s Flower, anyone?
The Side of Peace? Gray
Nice job done by Intuition Games on this one: GRAY. You play as a lone person trying to stem the tide of a riot. There is no context given – only black and white to indicate disagreeing opinions. The game … Continue reading
Epic Mickey and Characters in Amber
I still am in disbelief that they are letting Warren Spector do this. But the good kind of disbelief. A recent NYTimes article addresses Epic Mickey and what it means for Disney’s characters. Keeping cartoon characters trapped in amber is … Continue reading
Machinarium imagery, impressions
Just some quick notes on this great modern point-and-click adventure game. The narrative is characterized by simple, nonverbal communication – it is a quiet, contemplative game that lacks much in the way of exposition. The most of that happens to … Continue reading






Edge edge edge edge edge
I love this.
16 November 2009 by Bryan
Categories: commentary | Tags: boing boing, edge, jackass | Leave a comment