Monthly Archives for February 2010

Convergence; Social Media Games

Jesse Schell gave a must-watch talk at DICE this year, encapsulating a lot of issues I’ve recently been thinking about. He starts on the topic of the rise of social media games and moves to discussing convergence of social/new media, … Continue reading

28 February 2010 by Bryan
Categories: essays | Tags: , , , , , , , , | 1 comment

“no one knew what was impossible”

My boss often jokes that if a game was made after 1995, I’m not interested. Not exactly true, but… A nice article from Evan Stubbs pointing out just how derivative most of what we are playing now essentially is. “I … Continue reading

25 February 2010 by Bryan
Categories: commentary | Tags: , , | Leave a comment

Physical vs. Mental Engagement

These are images from a new photobook, Gameface, by Studio Kinglux. It’s always a little disturbing being confronted with what exactly we look like when we (gamers) play most single player, non-motion controlled games. There’s always something of a disconnect … Continue reading

05 February 2010 by Bryan
Categories: commentary | Tags: , , , | Leave a comment